Annual amateur draft is run in Stats+.
Number of draft rounds might vary from year to
year. There will always be a minimum of five
rounds. Additional rounds may be added if they are
necessary to ensure that there is a sufficient
number of players in the league to fill every
Each draft pool will contain enough players for
all scheduled rounds, plus 20 more.
In game time, the draft pool will be revealed
approximately two months prior to the draft; in
real-time, that will usually be about two to three
With that much preparation time, GMs are expected to
have lists made and be ready to roll when the draft
arrives. A timer will be employed to ensure
expediency. It will vary according to round. Each
team will be “on the clock” for the following times
when their turn comes around:
Rounds One and Two: four hours
All subsequent rounds: one hour
The timer only runs from 9 am Pacific time (12 noon
Eastern) to 9 pm Pacific (12 midnight Eastern).
During the period the timer isn’t running it is
still possible for teams to make a pick, but they
are not “on the clock”.
If a team’s timer runs out, Stats+ will
automatically pick for them. Once that happens the
team will be placed on “Auto Pick” for the remainder
of the draft. (GMs may petition the commissioner for
exceptions to this rule, but should not expect
leniency—you had three weeks to prepare).
The amateur draft in this league is designed to
move along quickly. GMs are expected to
make draft lists, and to monitor the draft to
ensure their lists do not run out.
Draft picks may be traded.